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#ZEROIGNORANCE


Education and awareness-raising for sustainable development are explicitly recognised in Target 4.7 of the 2030 Agenda, but it is also a key strategy to ensure the achievement of all the other goals of the agenda.

With this SHU2021 challenge, we are looking for creative and innovative ideas that combine digital storytelling, gaming, immersive reality and any other digital innovation that contributes to raising awareness on one or all of the SDGs.

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  • Number of solutions received with the call for local CSOs: 2

Solution 1: #zeroignorance1 – Zig4All

A web platform designed to include different kind of digital creative materials to disseminate and raise awareness about the challenges of today’s world. The scope is to stimulate conversations and exchange by translating the real community into a virtual one using web blogs, social networks, gamification and mixed reality.

Solution 2: #zeroignorance2 – Lapis Stories

The web platform is designed to engage with people in a bottom-up process aiming to create a better world for youth.  Going beyond the cold numbers of statistics, through storytelling and a pedagogical approach, the platform will showcase stories of success with stories of human rights denial in the poorest areas of the world.

Awarded project and reasons provided by the Jury: #zeroignorance1 – Zig4All Category winner

Is this the project that has been awarded also with the hackAD Special Awards? No